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1 – 20 of 67 cards where the text includes “trample” and the text includes “first” and the text includes “strike”

Aggression (Ice Age #169)

Aggression {2}{R}

Enchantment — Aura

Enchant non-Wall creature

Enchanted creature has first strike and trample.

At the beginning of the end step of enchanted creature’s controller, destroy that creature if it didn’t attack this turn.

The star that burns twice as bright burns half as long.

Illustrated by Rick Emond

Standard
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Akroma, Angel of Wrath (Commander 2020 #73)

Akroma, Angel of Wrath {5}{W}{W}{W}

Legendary Creature — Angel

Flying, first strike, vigilance, trample, haste, protection from black and from red

“Wrath is no vice when inflicted upon the deserving.”

6/6

Illustrated by Terese Nielsen

Standard
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Akroma's Memorial (Time Spiral Remastered #262)

Akroma's Memorial {7}

Legendary Artifact

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

“No rest. No mercy. No matter what.”
—Memorial inscription

Illustrated by Dan Murayama Scott

Standard
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Akroma, Vision of Ixidor (Commander Legends #2)

Akroma, Vision of Ixidor {5}{W}{W}

Legendary Creature — Angel

Flying, first strike, vigilance, trample

At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.

Partner

6/6

Illustrated by Chris Rahn

Standard
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Altar of the Wretched // Wretched Bonemass (The Lost Caverns of Ixalan Commander #10)
Altar of the Wretched // Wretched Bonemass (The Lost Caverns of Ixalan Commander #10)

Altar of the Wretched {2}{B}

Artifact

When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature’s power.

Craft with one or more creatures {2}{B}{B}

{2}{B}: Return Altar of the Wretched from your graveyard to your hand.

Wretched Bonemass

Color Indicator: Black Creature — Skeleton Horror

Wretched Bonemass’s power and toughness are each equal to the total power of the exiled cards used to craft it.

Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

*/*

Illustrated by Helge C. Balzer

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Anax and Cymede (Theros #186)

Anax and Cymede {1}{R}{W}

Legendary Creature — Human Soldier

First strike, vigilance

Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Akros’s greatest heroes are also its royalty.

3/2

Illustrated by Willian Murai

Standard
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Assaultron Dominator (Fallout #54)

Assaultron Dominator {1}{R}

Artifact Creature — Robot

When Assaultron Dominator enters the battlefield, you get {E}{E} (two energy counters).

Whenever an artifact creature you control attacks, you may pay {E}. If you do, put your choice of a +1/+1, first strike, or trample counter on that creature.

2/2

Illustrated by Viko Menezes

Standard
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Bloodfire Enforcers (Fate Reforged #93)

Bloodfire Enforcers {3}{R}

Creature — Human Monk

Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.

Bloodfire practitioners train to focus their rage, building it deep inside themselves until they are ready to release it as a devastating attack.

5/2

Watermark: Jeskai

Illustrated by Yefim Kligerman

Standard
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Cairn Wanderer (Commander 2020 #130)

Cairn Wanderer {4}{B}

Creature — Shapeshifter

Changeling (This card is every creature type.)

As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

4/4

Illustrated by Nils Hamm

Standard
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Cetavolver (Apocalypse #21)

Cetavolver {1}{U}

Creature — Volver

Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.)

If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.

If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.

1/1

Illustrated by Gary Ruddell

Standard
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Chariot of Victory (Journey into Nyx #159)

Chariot of Victory {3}

Artifact — Equipment

Equipped creature has first strike, trample, and haste.

Equip {1}

The greatest heroes are the first to stand, the first to take up arms, and the first to meet the enemy.

Illustrated by John Stanko

Standard
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Chromanticore (Dominaria United Commander #146)

Chromanticore {W}{U}{B}{R}{G}

Enchantment Creature — Manticore

Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Flying, first strike, vigilance, trample, lifelink

Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

4/4

Illustrated by Min Yum

Standard
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Concerted Effort (Ravnica: City of Guilds #8)

Concerted Effort {2}{W}{W}

Enchantment

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

Illustrated by Michael Sutfin

Standard
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Crystalline Giant (New Capenna Commander #364)

Crystalline Giant {3}

Artifact Creature — Giant

At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn’t have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.

3/3

Illustrated by Jason Rainville

Standard
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D00-DL, Caricaturist (Unfinity #187)

D00-DL, Caricaturist {6}

Legendary Artifact Creature — Robot

When D00-DL, Caricaturist enters the battlefield, create a 4/4 colorless Sketch creature token, which you have fifteen seconds to draw. The token has flying if it has wings in its art. The same is true for first strike and a sword, vigilance and a shield, menace and mean eyes, trample and horns, deathtouch and claws, lifelink and fangs, and haste and footwear.

1/1

Illustrated by Ralph Horsley

Standard
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Death-Mask Duplicant (Darksteel #115)

Death-Mask Duplicant {7}

Artifact Creature — Shapeshifter

Imprint{1}: Exile target creature card from your graveyard.

As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.

5/5

Illustrated by Thomas M. Baxa

Standard
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Dragonsoul Knight (Modern Masters 2015 #112)

Dragonsoul Knight {2}{R}

Creature — Human Knight

First strike

{W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.

The farther he roamed from Jund and its dragons, the more he felt their essence in himself.

2/2

Illustrated by Justin Sweet

Standard
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Eater of Virtue (Kamigawa: Neon Dynasty #245)

Eater of Virtue {1}

Legendary Artifact — Equipment

Whenever equipped creature dies, exile it.

Equipped creature gets +2/+0.

As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

Equip {1}

Illustrated by Tuan Duong Chu

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Ebon Praetor (Masters Edition II #89)

Ebon Praetor {4}{B}{B}

Creature — Avatar Praetor

First strike, trample

At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.

Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate only during your upkeep and only once each turn.

5/5

Illustrated by Randy Asplund-Faith

Part of the Reserved List

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Éowyn, Shieldmaiden (Tales of Middle-earth Commander #1)

Éowyn, Shieldmaiden {2}{U}{R}{W}

Legendary Creature — Human Knight

First strike

At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card.

5/4

Illustrated by Craig Elliott

Standard
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